One of the developers working on the upcoming Fallout: New Vegas from developer Obsidian and publisher Bethesda has confirmed that the team is working on a definitive ending for the role playing experience.
Players were pretty disappointed to how Fallout 3 wrapped up when the main narrative was done and the developers worked on a piece of downloadable content, called Broken Steel, which amended the ending and allowed the player to continue playing after it.
Josh Sawyer, who is the project director for Fallout: New Vegas, talked to 1UP and said, “We put a lot of effort into the ending slides – we know those slides are really popular with people so we want to make sure there’s a huge amount of variety and reactivity with that stuff. We weren’t really focused on new features so much as to add a really rich sense of reactivity to the players and the choices they make.”
He added, “We want to make it a definitive ending. Initially, we talked about trying to support post-game play, but because the changes that can happen at the end of the game are pretty major, this is what it basically came down to: either have the changes feel really major in the end slides and then have them not be very major after the end of the game, or make them really minor and not that impactful.”
It seems that the team at Obsidian will tell a much more focused story than that of Fallout 3 but it will be interesting to see how this narrative will manage to accommodate the add on content that Bethesda probably has planned for
Fallout: New Vegas.
The new Fallout titleswill take the player West, allowing it to see how Vegas fares after the nuclear apocalypse.
A number of factions will be implicated in a power struggle and gamers will be able to visit casinos and gamble.