Sep 14, 2010 09:26 GMT  ·  By

Factions in the upcoming Fallout: New Vegas, which is developed by Obsidian and published by Bethesda, will not be clearly defined in terms of morality, with the players being the main force determining what is good and evil in the game and how the destiny of the various organizations will play out.

Talking to fan site Planet Fallout, Pete Hines, the man in charge of public relations at Bethesda, said “Without giving too much away, in general you’ve got two main factions in the game fighting for control over the Mojave wasteland, NCR and Caesar’s Legion.”

He added, “We’ve tried to have everything in Fallout: New Vegas not to be so black and white. These are the good guys these are the bad guys, if you join with these guys you are bad, if you join with these guys you are good. It’s not quite that cut and dry.”

Hines also mentions other smaller factions that the player can work for and who can be influenced to work on the side of either the New California Republic or Caesar's Legion.

The player will be one of the main forces shaping the ultimate destiny of the Mojave dessert and New Vegas, with the reaction of non player characters clearly showing who is winning in the conflict and how they feel about the influence of the gamer.

It seems that the high level enemies that hunted the player in Fallout 3 will be returning, with the NCR possibly sending out elite Ranger to hunt the player character if he hurts them too much.

Hines expressed his hope that the shades of gray introduced in Fallout: New Vegas will make the entire experience more replayable.

Fallout: New Vegas will be released on October 19 in North America and three days later in Europe for the PC, the Xbox 360 and the PlayStation 3.