Quite an interesting endeavor for the game

Oct 29, 2008 08:33 GMT  ·  By

Fallout 3 is definitely going to be a very successful game, on one hand because of the innovations it will bring in the post apocalyptic shooter RPG (Role Playing Game) genre, and on the other hand because of the massive community of fans who have eagerly anticipated the launch of this newest title in the franchise.

Although some people thought that the development of this game by Bethesda, the studio responsible for the very popular Elder Scrolls series, was worrying, the team working on the project really focused on bringing a well polished and complete game for all of the fans who waited almost 10 years for their favorite post apocalyptic series to return with a full game.

Mark Lampert, lead sound designer for Fallout 3, recently spoke with GameSpy, and he revealed a few of the interesting details regarding the development of the musical score for this massive game. He went on to say that it was a daring endeavor for the sound team and the composer, Inon Zur, who wanted to recreate a sense of desolation but not distract the player from the rich gameplay experience found in this title.

“Inon Zur composed the game's musical score, and I think he really enjoyed approaching the music with "desolation" as the ultimate goal. The key was to let the music provide a thick fog of atmosphere but also not get in the way or steal the show, and I think he did a fantastic job of creating the sound of the ravaged Wasteland while still managing to retain a sense of curiosity for the player. It's certainly dark, but there are small pockets here and there in the music which make me feel more like I'm in a strange land worth exploring as opposed to everything being utterly hopeless. A lot of his instrument choices that you'll hear in the public areas such as towns were meant to evoke ideas of Middle Eastern bazaars or the American western frontier.”

This is definitely good for all of the fans out there who wanted to have a complete Fallout experience even in terms of sounds and music. Although this part of a game is usually very downplayed in the whole development process, it's really nice to hear that Bethesda went that extra mile and ensured that gamers will be completely immersed in this massive title that has just hit the store shelves.