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September 2nd, 2008, 14:35 GMT · By

Enter Dead Space One Week Early

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Most modern games get delayed. PlayStation Home, while not technically a game, is a PlayStation 3 linked social service/open world which might be more than one year late. Warhammer Online: Age of Reckoning, which launches this month, has also seen several delays while Duke Nukem 3D is the most delayed game of all time.

 

So we're truly amazed and a bit shocked when a company announces that it has decided to release a game to the public a week early. But that's exactly what Electronic Arts plans to do with its space based horror and survival title called Dead Space, which was originally scheduled to launch on October 30. The publisher now says that the PlayStation 3 and the Xbox 360 versions of the game will make their frightful way to customers on October 24 while the PC version of the game will arrive at the initially established date. The reason for this move? It seems that the game is done and so polished that Electronic Arts thinks that gamers should enjoy it as soon as possible.

 

Just to show EA that I'm a whinny always unsatisfied journalist, I would like to point out that the original date, which coincided with Halloween, was a pretty good choice for the release of the dark and atmospheric Dead Space. But it's understandable that EA wants the game out a bit earlier, mainly because a lot of gamers might choose it as a Halloween gift to other gamers.

 

The game will cast the player in the role of a miner on the space ship Ishimura, which seems deserted and lifeless. During the course of the game you, as the player, will get to a point where you will wish it was really lifeless, considering the gruesome pictures of some of the enemies that you are likely to encounter. The game will have a fully fleshed backstory, which is even now told through a comic book and an animated movie.


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