Oct 22, 2010 20:51 GMT  ·  By

Andrei Dumitrescu: This weekend I am going to Vegas but instead of opting for a real life plane ride and the chance of losing a lot of money playing games of chance and skill I opted for just picking up Fallout: New Vegas, the role playing and action hybrid that Obsidian has created using the foundation that Bethesda created with Fallout 3.

And, at first sight, this seems to be an even bigger game than its predecessor.

The Vegas area appears a bit bigger than the outskirts of Washington, D.C. and there's a feeling of life which was absent in Fallout 3, with a big of green vegetation here and there and with a lot more people who are busier actually living a post apocalyptic life rather than just worrying about surviving.

The biggest question facing me now is how I plan on playing Fallout: New Vegas.

On one hand it might be nice to first follow the narrative and maybe even complete it and then focus on side quests and exploration.

On the other I am a bit obsessive compulsive when it comes to these kinds of games and I might end up exploring all the map before even dipping my toes into the actual story.

Andrei Dobra: I shall spend almost all of this weekend engulfed in Fallout: New Vegas, as the post apocalyptic RPG was one of my most anticipated titles of the year.

I lost count of the tens or even hundreds of hours spent in Fallout 3 and all of its subsequent expansions, so Obsidian's new title is right up my alley.

While some may claim that it isn't that much different from Fallout 3, New Vegas, for me at least, is great, as it is basically more of the same, only with an extra dose of fun, thanks to witty dialog options and amusing stories on behalf of regular NPCs.

Up until now, New Vegas seems set to make me devote many of my hours to it in order to reach full completion, and I might be tempted to try a hardcore playthrough afterward, just to test out my apocalypse-surviving skills.