Nintendo's strategy for the Wii U is a very bad one, apparently

May 18, 2013 09:21 GMT  ·  By

After hearing that Electronic Arts no longer has any Wii U games in development as of right now, a software engineer from the publisher decided to heavily criticize Nintendo for its strategy, and has even mentioned that it's less powerful than a Xbox 360.

Nintendo's Wii U hasn't gone off to the greatest of starts as, while quite a few games accompanied its release in November of last year, not a lot have appeared for it since then.

Now, after confirming that it has no Wii U games in development, Electronic Arts has seen one of its engineers attack Nintendo on Twitter, namely Bob Summerwill.

According to a series of posts published in quick succession, Summerwill is quite disappointed with the Wii U, saying that it's less powerful than a Xbox 360 and that Nintendo is "walking dead" at this point due to the poor online store and multiplayer systems, not to mention the "weird" Wii U GamePad controller.

The EA engineer also highlighted that Nintendo platforms traditionally haven't been successful for third-party developers like EA, as only Nintendo's core franchises sold well, like Mario or The Legend of Zelda.

What's more, Summerwill also suggested that Nintendo should stop releasing underpowered consoles and just follow Sega's route, which began to release its franchises onto other systems after failing at the console business.

Summerwill even admitted that EA has problems of its own but that the company at least knows that, in order to get to the family and casual markets, it needs to target mobile and tablet systems, instead of the Wii U.

Besides mobile devices, Summerwill also made it clear that EA is preparing for the release of the next generation of home consoles, in the form of the PlayStation 4 and Xbox 720, so the Wii U won't be a priority.