The team is not yet ready to offer official patch notes

Apr 7, 2014 14:37 GMT  ·  By

The development team at ZeniMax Online and publisher Bethesda announce that they are getting ready to bring down the European server for The Elder Scrolls Online starting at 3:30 PM Greenwich Mean Time for a maintenance period that could last for a number of hours.

The team explains in the official announcement that, “We are pushing a small patch, and expect the maintenance to last several hours. The North American megaserver will undergo the same maintenance once the European megaserver is re-opened. We will provide patch notes shortly.”

The Twitter message that announced the downtime does not offer any more info and the team promises to deliver more updates once it has a clear image of how long the maintenance will last.

The Elder Scrolls Online is now available to all those who have bought it and the development teams are moving as fast as possible to eliminate any problems that the player community has been reporting.

The MMO is designed to take gamers back in time to 1,000 years before the single-player titles, a period when three factions are fighting themselves and a Daedra threat, trying to control the entirety of Tamriel.

Players can choose from a variety of races and there are a lot of options when it comes to character development, with Bethesda promising that each gamer can express his own personality and can implement his own style both for PvE and for alliance combat.

The Elder Scrolls Online will also be released for the Xbox One and the PlayStation 4 in early summer, but no exact dates are offered at the moment.

ZeniMax Online does not have any plans to offer any sort of cross-platform play for its MMO, mainly because of the more limited control scheme associated with next-gen consoles when compared to the standard mouse and keyboard of the PC.

The developers have said that they are instituting regular maintenance periods for the game in order to make sure that it always offers a solid experience to players, although the company might not need to actually use them all.

The Elder Scrolls Online uses a subscription model and that places an extra burden on ZeniMax Online to make sure that players never encounter a game breaking bug that stops them from enjoying the MMO.

The company has already explained that without a monthly payment from the community, it cannot guarantee that the title will receive quality content in the future.