Jun 21, 2011 08:07 GMT  ·  By

EVGA has just introduced a new non-reference version of Nvidia's GeForce GTX 570 graphics card which drops the usual 1.25GB of memory installed for a massive 2.5GB video buffer in order to improve performance when high-resolution textures are being used.

Outside of the increased video memory amount, the EVGA GTX 570 HD 2560MB features a cooling solution that is similar with the one used for GTX 560 Ti series cards, but the company has redesigned it so that it would be quieter in day to day operation.

Despite this change, the operating clocks of the graphics card are identical with those used by the stock version of the GTX 570 which means that the GF110 core is run at 732 MHz, while the shader processors operate at 1464 MHz (double the frequency of the GPU).

As far as the 2.5GB video buffer is concerned, these is working at 950 MHz (3.8GHz effective data rate).

Combined with the 320-bit memory bus, that is characteristic to the GTX 570, the EVGA card is capable of achieving a bandwidth of 152 GB/s.

Just like all the other GF110 solution built by EVGA, the company's latest creation uses an in-house designed PCB which is slightly shorter than the Nvidia's reference printed circuit board.

The increased size of the video buffer should prove to bring a nice performance boost when running SLI multi-monitor games or in titles such as Metro 2033 or Shogun 2, that use high-resolution textures.

The GeForce GTX 570 HD 2560MB is available right now for purchase from EVGA's online store and pricing has been set at $399.99. This makes it only $50 more expensive than the stock EVGA GTX 570.

Nvidia's GeForce GTX 570 is based on the company's GF110 GPU and it packs 480 stream processors, 60 texture units, 40 ROP units and a 320-bit wide memory bus. (via TechPowerUp)