Someone needs to tackle the obsession we have with positions and presentation

Jun 7, 2012 16:41 GMT  ·  By

Modern society taught us that the first thing that we should ask someone we meet in a professional manner is what his job is and what position he occupies inside his organization.

As modernity has progressed, the answers have become more and more complex and even in the gaming world, which is at times more straightforward than others, I often see titles and job descriptions that baffle me.

Therefore, after my first day of E3 2012, I decided that one of the indie developers that have been making waves lately should try and create a video game which simulates the complex process of identifying someone by job and position with a title called: The Executive Look.

The game would have two main modes: a fast one which rewards quick identification and a more focused version that deals with details.

In the first mode, players would be shown a number of images for just a few moments, with a number of elements highlighted on a figure, and asked to quickly identify their job from three possible acronyms.

The second game mode would allow players to scout a figure for as long as they want but no answers are suggested and no identification elements are highlighted to help players with the process.

The Executive Look would rely on short- and long-term memory to train the player in identifying a number of roles and jobs and could be expanded to cover a number of categories, from banking to manufacturing to advertising.

There’s no huge commercial potential for The Executive Look, but this would be an indie project that can be supported with less resources than a big AAA title.

It would also serve as a sharp commentary on the complexities of the modern world and the way organizations tend to identify their employees via symbols rather than by their real role in the business.