The tactical first-person shooter is The Indie Fund's latest investment project

Aug 20, 2014 13:38 GMT  ·  By

While Ubisoft is busy working on Rainbow Six: Siege, in some other part of the world, the indie version of the same game is being put together, one line of code and blocky character artwork at a time.

Due Process is an upcoming tactical multiplayer shooter that has just gotten funding from The Indie Fund, a sort of independent video game development investment angel, the main goal of which is to help promising and aspiring devs make enough money to self-fund their games.

The Indie Fund was created by some of the first indie boom's most prominent names, including Braid's Jonathan Blow and World of Goo's 2D Boy, and its latest protege is Due Process, a tactical shooter in which players spend as much time deliberating and drawing up plans as they do performing the actual shooting part.

Previous supported projects include Monaco, Dear Esther and Antichamber, and The Indie Fund apparently also recognized the potential of Due Process.

Granted, there is some kind of childish fantasy mixed with strategic charm when you start drawing on maps before all hell breaks loose. Before the shooting part starts, each team has two minutes to devise a plan, based on a randomly generated map.

Following that, each team has two minutes to attempt to enact said plan, and so far the game's alpha looks very polygonal, but has all the right elements implemented.

"The team took a very simple concept and built depth by facilitating human interaction and teamwork, which we see as very fertile ground for play. It doesn't hurt that the teaser trailer below oozes with attitude. While fresh out of college, they really presented the game like veterans," The Indie Fund said.

Due Process is the first video game found by The Indie Fund's newly minted scouting team, part of the assembly's ongoing quest to service more developers and allow more talented individuals to realize their creations without having to worry about the costs of living.

"The major bottleneck has been, from the very start, our own limited ability to identify Promising Projects to invest in, not a lack of money. If we spent more time and effort looking for developers and projects, that might help, but we all have full time gigs and operate Indie Fund in our spare time."

"We simply can't make more time for it. Starting now, we will be trying something new. We are working with a small team of talented folks from different backgrounds to help us find more promising projects we can get involved with," the team revealed.

Due Process will be demoed for the first time at PAX Prime, and Rainbow Six: Siege is coming out sometime in 2015, headed for the PlayStation 4, Xbox One and Windows PC platforms.