August 30th, 2007, 07:30 GMT · By Alexandru Stanescu
Dragon Ball Z: Budokai 2 Secrets and Easter Eggs (GameCube)
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Dragon Ball Z: Budokai 2, released as Dragon Ball Z 2 in Japan, is a video game based upon the popular anime series, Dragon Ball Z. Budokai 2 is a sequel to Dragon Ball Z: Budokai and was developed by Dimps and published by Atari for the Sony PlayStation 2 and Nintendo GameCube. It was released in North America on December 4, 2003. In 2004 its sequel Dragon Ball Z: Budokai 3 was
released.
Budokai 2 is a fighting game with cel-shaded graphics to mirror the look and feel of the combat in the series. In order to experience the full potential of the game, a Memory Card is required to obtain and edit skills and create custom characters.
Easter Eggs
Master Roshi's Spinning Turtle Top You can make Master Roshi move on the loading screen by rotating the analog stick to increase his spinning speed. Once he gets up to a good speed, you can move the analog stick left and right to make him move. You can even make him jump up and down sometimes!
Secrets
Play in the Night version of some Stages When selecting a stage to battle in, instead of using the A button, select the stage with the Y button. Some stages don't have a night version, but they may start off in a different part of that stage while choosing it with the Y button, like if you pick the Red Ribbon base with the Y button, you will start outside instead of inside.
Note: Some stages do nothing while picking it with the Y button.
Trunks's Sword If you play as Trunks with his "normal" capsules, he will fight without his sword on his back. However, if you equip the capsule "Burning Slash" in his skill slots, he will start out the battle wearing his sword.
Here's a great music video featuring super combat moves from the game: