Throw in the multiplayer and be prepared to spend some time

Oct 10, 2014 09:07 GMT  ·  By

BioWare confirms that Dragon Age: Inquisition, its ambitious new role-playing experience, needs around 150 to 200 hours to complete all of its content, meaning players will have to spend quite some time with the medieval fantasy title.

Dragon Age: Inquisition is BioWare's next big RPG and the studio has made it clear that it wants to deliver a sprawling experience that takes the best elements from Dragon Age: Origins and its sequel, Dragon Age 2.

A lot of time is needed to finish Inquisition

After confirming that players will have to spend quite some time in the story mode and even more in the multiplayer one, BioWare has just put a concrete number of hours on the single-player campaign, telling Polygon that around 150 to 200 hours are required to complete the whole experience.

According to BioWare's Cameron Lee, who has talked with the website, the studio wanted to bring forth an epic world, which meant all sorts of content and adventures besides the actual main story.

"We want to give our players a real world to explore — we want to give them a BioWare story," Lee says. "A really vast, epic BioWare story. That's what we do, and it normally takes 20 to 40 hours anyway to tell the story we want to tell."

Players can decide how much time they spend

Lee realizes that not every Inquisition player is going to allocate that much time to Inquisition, but he hopes that players will explore more than just the main story missions and see how much impact their choices make on the actual world and its inhabitants.

"People could burn through it and just do the main path, but we wanted to have a world that's fully immersive and well-defined for you to explore, discover and get involved in. We want you to see you decision have an impact and take shape in the world. We're just making more. More and more and more. And it's all entirely up to the player. It's your world, your game," Lee adds.

Of course, besides the single-player campaign, players can spend even more time with the multiplayer mode, but Lee says that some people might sink in more hours online than in the story, while others might just ignore multiplayer altogether. There's no penalty for doing that, however, as BioWare doesn't want to punish players.

"There's no gameplay connection between them," Lee says about the single-player and multiplayer modes. "We wanted that because we didn't want to impact the story in negative ways, because some players may play both modes and some may not."

Inquisition is set to debut next month for PC, PS3, PS4, Xbox 360, and Xbox One.

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