The next-gen edition of the RPG will feature many improvements

Sep 3, 2013 23:41 GMT  ·  By

Dragon Age: Inquisition will look great on all platforms but there is a big difference between the PS3 and Xbox 360 versions and the ones made for the PlayStation 4, Xbox One, or PC, according to developer BioWare, who highlighted the better visuals or the richer worlds of the game.

Dragon Age: Inquisition is one of the many cross-generation titles coming from Electronic Arts and, while the title is set to appear in 2014, it will come on many different platforms.

Of course, the best versions will be for the next-gen consoles, aka the PlayStation 4 and Xbox One, according to Producer Cameron Lee, who talked with Eurogamer about the differences between current and new consoles.

"On gen four you’ll see far better graphics and, more importantly, a much more immersive world. It’s a lot richer, and there’s more depth to it. We can put more things on screen. There are more NPCs. There is more life to the world. That, while a subtle thing, really does over time build up into quite a strong connection to the game compared to the other gen three platforms."

"The visual fidelity differences are huge. For example, the shaders you can put on the characters through different weather systems. The build up system we have, like when you walk through mud, the mud builds up on the leg, then if you’re in a fight, blood goes on top of the mud."

What's more, spells will look much better on next-gen consoles as well as on powerful PCs capable of rendering the more powerful effects.

"The spell visual effects are incredible on the gen four and high-end PC. On gen three they will be much lower fidelity. Seeing Vivienne bringing up that big fire storm is brilliant on gen four and high-end PC. That’s the kind of stuff that will make this a gen four experience."

Dragon Age: Inquisition received quite a few new details in recent weeks, and more details should appear as we get closer to its fall 2014 launch period.