Feral Interactive is launching Tomb Raider: Underworld for Mac OS X today, after confirming in a press release earlier this month that Lara would get a grip on Macs May 31st.
Coded by Crystal Dynamics and published by Eidos Interactive, “Tomb Raider: Underworld is a great addition to the Feral Legends label” said David Stephen, managing director of Feral Interactive. “We are delighted to see Lara getting a grip on the Mac.”
According to the publishing label for Macintosh titles, “Lara's skill-set has been drastically expanded to incorporate actions you would expect of a fearless, athletic adventurer.”
The female Indiana Jones now performs a whopping 1700 moves. The adventurer herself is easier to control too, said the game’s developers.
Lara’s upgraded inventory now includes an active sonar map, the multi-purpose grapple (a high-tension cable designed for climbing, rappelling, and performing wall runs), and an all-terrain hybrid motorbike, just to name a few.
For the record, the only Tomb Raider game available in the Mac App Store today is the second version, which features a Lara Croft made of nicely drawn cubes.
Should Apple approve this latest Tomb Raider iteration in the Mac App Store in the near future, it’s safe to say the gap between the two titles will be monumental.
Minimum system requirements for the Underworld game are: 1.8GHz Intel; 3.0GB RAM; Mac OS 10.6.8 (Snow Leopard) or later; 128MB or better graphics card (no ATI X1xxx series, NVIDIA 7xxx series, or Intel GMA series), and the Intel GMA HD3000 is only supported using Mac OS X 10.7.3 Lion.
Expect Tomb Raider: Underworld
for Mac OS X to be released later today through Feral’s site
, with a price tag of $24.99 in North America, £17.49 in the United Kingdom and €19.99 throughout the rest of Europe.