The new update brings plenty of multiplatform and specific improvements

Apr 4, 2013 14:29 GMT  ·  By

Crytek has just released update 1.3 for Crysis 3 on the PC, PlayStation 3 and Xbox 360 platforms, bringing a wide array of improvements to all of the game's editions as well as custom tweaks for each version.

Crysis 3 came out back in February and quickly impressed fans of the series who wanted not only to admire the last chapter in the series but also experience the improved CryEngine 3 technology.

Since then, developer Crytek has released quite a few patches for the game, in order to eliminate issues and implement new mechanics.

The latest one is update 1.3, which fixes all sorts of errors relating to the game, particularly to its multiplayer mode. From a reduction in bandwidth memory usage, to issues when using certain powers or perks, plenty of things are addressed by the update.

Check out the full list of changes below, via the official website.

Multiplatform

- Reduction in bandwidth usage - Fixed issue where other player's weapons may not be visible when joining the game - The "Scout" perk now saves progress correctly - Fix for rip & throw items occasionally entering a state where players cannot interact with them - Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned - End of round audio now works correctly - Fix for nanovisor becoming locked in some cases - Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required) - Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required) - Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player - Fixed secret email not unlocking properly after collecting all Intel in the levels - Fix for after match award dogtags failing to unlock

PC exclusive

- Option to turn off squad & clan support when balancing - Anti cheat improvements - Ability to customize ADS sensitivity through console commands - Fixes for weapon customization when bound to a non-default key - Fix for vsync not applying on first boot of the game (even if on in menus) - Fix drawnear fov being reset every player spawn - AMD feature updates for Eyefinity, DBT and HD3D support - Improvements made regarding the SLI performance issues - Additional Fix for Limit number of muted DX debug runtime error to bare minimum to help tracking issues early

Xbox 360 exclusive

- Minimized risk of crash when transitioning from SP to MP when in a party with active VOIP - Fix for aim assist not working correctly in some areas of maps - Fix for an issue that could cause host migration failures - Potential fixes for issues related to audio stuttering

PS3 exclusive

- Fix for aim assist not working correctly in some areas of maps - Fix for an issue that could cause host migration failures

The new update is already live on PC, PS3, and Xbox 360 platforms and will be automatically downloaded the next time you start the game up.