A better scoreboard and tweaks for Inferno, Dust2, and Overpass are included

Mar 27, 2014 07:42 GMT  ·  By

Counter-Strike: Global Offensive has just received a brand new update for the PC platform via the Steam service, bringing improvements to the scoreboard, the hitboxes of certain characters, and to maps like Inferno, Dust 2, or Overpass.

Counter-Strike: Global Offensive has been increasing in terms of popularity for quite some time, with Valve releasing plenty of updates and new mechanics, while organizing or helping large eSports competitions, like the most recent EMS One Katowice tournament.

Now, a new patch for Global Offensive has been rolled out via Steam, bringing quite a lot of different improvements to key features of the game.

First up, the scoreboard has been tweaked and players can finally use the mouse to select other players in that match. A few other enhancements and options have also been added to the user interface.

The rules for grenade drop upon death have been tweaked slightly, as when you die your most recently selected grenade type will drop near your corpse. If you haven't selected one since the initial spawn, the old rules apply, meaning your most expensive grenade will drop.

The defuse kit has also been redesigned to make it more visible on the ground, while the game's memory usage has been refined, not to mention its error messages regarding the Valve Anti-Cheat system.

Last but not least, a few different maps have received fine tweaks, in the form of Overpass, Dust2, and Inferno.

Check out the full changelog below for the latest CS:GO patch, via Steam.

UI

- Scoreboard changes: -- Added ability to use mouse cursor in scoreboard. -- Cursor will be enabled on the scoreboard by default in halftime and end match. -- When alive or spectating, if the scoreboard is visible, the cursor can be enabled by using secondary fire. -- Players in scoreboards have left click context menus that allow you to commend, report, block communication, etc. -- Scoreboard will adjust to the size of the number of players in the match. Max is still 24 players. -- Combined clan tag and name tag into one field. - Fixed the CZ-75A icon not showing overhead during freetime. - Added Commonwealth of Independent States flag, uses alpha 2 code "CC". - Fixing aspect ratio of a few flags. - On community servers after mp_swapteams or vote to swap teams the game will also swap team names and flags.

GAMEPLAY

- Adjusted the rules for dropping a grenade upon death: you now drop your most recently selected grenade. If you never selected a grenade, you will drop the most expensive one. - Improved player hitbox alignment. - Players shot in the head from the side will play a new left or right headshot flinch animation, instead of forward or backward. - Defuse kit art has been adjusted to make them more visible.

MISC

- Reduced client virtual memory usage. - Fixed an out of memory crash that could occur while downloading workshop maps. - Fixed a hitch related to inventory icon loading. - Players that fail to properly validate with VAC will no longer get the generic "Invalid STEAM UserID Ticket" message and instead see "An issue with your computer is blocking the VAC system. You cannot play on secure servers." - Started a trial of official competitive matchmaking on servers in South Africa.

MAPS

- Overpass: -- Added connector from T water to T tunnels -- Opened up small concrete hut near Bombsite A -- Made wood stack near door to A tunnels climbable -- Made it possible to shoot through wood wall near Bombsite B -- Made area near fountain in park slightly larger -- Tweaked environment light

- Dust2: -- Removed some small gaps between crates in Bombsite B

- Inferno: -- Added wallbanging on low wall near barbecue -- Revised clipping on balcony near mid

The new update weighs in at 120.0MB and is already available for download via Steam.