The new patch should improve the game in many ways

Dec 5, 2013 13:34 GMT  ·  By

A brand new Call of Duty: Ghosts patch has been deployed on the Xbox One next-gen console, solving a wide variety of crashes, stability issues, and bugs relating to its multiplayer mode.

Call of Duty: Ghosts came out last month across many different platforms, from PC, to PS3, Xbox 360, or Wii U, but also for the next-gen consoles – the PS4 and Xbox One.

After releasing several updates for most of these devices, a brand new patch for Ghosts on the Xbox One has been revealed by developer Infinity Ward.

The patch aims to eliminate different issues relating to the game's performance, its stability, as well as its multiplayer mode, which is plagued by plenty of small bugs.

Check out the full changelog for the latest Xbox One update for Call of Duty: Ghosts below, via the official forum.

Performance

- Improved performance issues caused by spamming.

Stability

- Fixed issues that would occur after resuming from suspension. - Improved backend multiplayer stability. - Fixed rare crash that could occur when using a guest account. - Fixed issue with calling trinity rocket at exact same moment as an enemy's jammer left the player in laptop view.

Additional

fixes

- Fixed a variety of map specific spawn issues. - Fixed Blitz freecam bug which caused Ghosts portals to always be blue and Federation orange. - Fixed a freecam bug where the friendly team on the minmap could change color between rounds. - Fixed not showing attachments and weapon camo for players while in private match lobby. - Fixed dog's extended kill not showing properly in final killcam. - Fixed lobby migration closing the create a class screen. - Improved controller pairing functionality. - Added a lock in multiplayer round start/end to prevent game from ending incorrectly. - Added hardcore option for Domination leaderboards. - Fixed overlap bug with the spectated playcard and the spectator map. - Fix to set a default reticle when switching a weapon's sights. - Fixed an FFA specific issue where players didn't spawn into the correct version of Strikezone.

The new patch will be automatically downloaded the next time you start the game and are online.