Techland, the developer of the recent Dead Island role playing zombie shooter, has released a fresh patch for the game's PlayStation 3 and Xbox 360 versions, which is now available for download.
Dead Island has impressed quite a lot of players with its role playing mechanics that differentiate it from other zombie killing experiences like Dead Rising or Left 4 Dead.
Sadly, its release didn't go so well, as the game was plagued by bugs and glitches on consoles and even saw the release of an incomplete build on the PC via Steam in North America.
Since then,
Techland postponed its plans for downloadable content and started eliminating all these problems through subsequent patches and updates made for Dead Island.
Now, a new update is available for the game, more specifically its PlayStation 3 and Xbox 360 versions, that brings quite a few improvements, such as the raised level cap, now at 60, new blueprints for weapon mods, or the significant reduction in the damage inflicted by the actual zombies.
Check out the list of changes included in this new Dead Island patch below.
Gameplay improvements
Level cap raised to 60
New blueprints for weapon mods added
Infected damage reduced
Infected no longer interrupt player attacks
A series of improvements to subsequent playthroughs implemented: quest XP rewards adjusted
XP rewards for challenges adjusted in subsequent playthroughs XP is awarded for all quests completed in co-op
Purna's ammo carrying capacity increased by 50%
Character state from a save game can now be loaded when using the Start from Chapter option
New balancing option added: enemy levels can now be adjusted independently for each co-op player
Players respawn with more health
Picklock skill level required to open a lock is now clearly indicated
Improved rewards in weapon crates
All weapon crates now contain rewards
Kick ability balanced, now requires stamina
Items can now be picked up instantly; this is reflected in adjusted animations
Fixes and interface improvements
Fix: players are no longer left without a weapon after dropping the equipped item and healing with a medkit.
Fix: equipped items no longer swap mysteriously after drinking an energy drink
Tweak: healing with medkits from inventory works better, makes smarter choices of medkits
Fix: loot from dead enemies is now always identical for all co-op players
Fix: Purna no longer finishes her Fury with fists equipped
Fix: map tracking after death
Fix: zone info in the quarantine zone (City of Moresby)
Tweak: respawn point selection is now smarter
General
Improved stability and network performance in co-op
Quest and reward fixes implemented
The Dead Island patch will be automatically downloaded on the PlayStation 3 or Xbox 360 once you start up the game and are connected to the Internet.