Indie games can prosper on the PC and mobile devices

May 31, 2013 23:31 GMT  ·  By

Tim Schafer, the leader of the Double Fine studio, says that indie developers have many ways to promote and publish their titles at the moment and do not need to work with big platform holders to launch their games on the new Xbox One or PlayStation 4.

He tells Edge that, “There are just too many options right now for indies as far as publishing goes.“

He adds, “Steam is huge, mobile and all of those things are really profitable for indies so there’s too many reasonable and successful alternatives for indies to look towards.”

The boss of Double Fine believes that indie games can be successful on next generation devices as long as Microsoft and Sony make the publishing process simpler.

The studio is currently working on Broken Age and on Massive Chalice.