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March 3rd, 2011, 00:31 GMT · By Alexandru Niculaita

DotA Guide: Huskar - Sacred Warrior Introduction

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DotA aka Defense of the Ancients remains one of the most popular custom made maps for Warcraft III. To allow players a better understanding of this complex and sometimes intricate game here is a hero guide.

Huskar is unique in being the only strength hero with a regular ranged physical attack, giving him the advantages of both range and survivability.

Here's a little more about his background: "The Trolls of the Darkspear tribe, long since exiled from their ancestral lands in Stranglethorn Vale, are considered by many to be the most savage race of creatures to ever grace the battlefield.

This reputation is well earned by their Sentinel representative Huskar, who's abilities
revolve around shortening his own lifespan to spear his foes to burning pieces.

Considered a blessed martyr by his people, the Sacred Warrior is not afraid of death, and will even run towards it willingly, sometimes desperately, in order to bring the Undead Scourge to an end."

Huskar is often picked as an early-game dominator, famous for his burning spear and other skills:

- Inner Vitality (shortkey V) - Magically unlocks the potential regenerative power within a target unit, healing its life force based upon its primary attribute. If the target is below 40% health, it will regenerate faster. Lasts for 16 seconds.

- Burning Spear (shortkey R) - Using his own life force to set them aflame, the Sacred Warrior can cause his spears to deal stackable damage 4/8/12/16 over time as they impact the foe. Lasts 6 seconds.

- Berserker`s Blood (shortkey B) - Huskar feels each of his wounds and channels the pain, increasing attack speed and damage for each 7% missing health. First bonus starts at full health. There will be a special effect when Berserker's Blood is giving a large bonus (49% missing health).

- Life Break (shortkey F) - Huskar reaches into the well of his own life force to heavily damage an enemy. The target takes damage equal to 50% of its hp. Slows target by 50%

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for 5 seconds. Huskar pays a certain percentage of his hp to cast this. Aghanim's Scepter improves to 65% of target's hp.

 Huskar is a strength hero, with a mix of agility, which makes him a good semi-carry, semi-tank. Very agile, he's also fragile, one of many heroes that require a lot of skill, and a whole lot of courage.

If you have any other suggetions please let all the DotA fans know in a comment.


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