Bethesda and id Software have deployed a fresh patch for Doom 3: BFG Edition on the PC platform via Steam, adding a variety of new options to the game and squashing quite a few different bugs and glitches that were reported by players.
Doom 3: BFG Edition came out last month and delivered a remastered Doom 3 experience, complete with its expansion and a brand new add-on, not to mention the classic versions of Doom 1 and 2.
The game was quite good, especially on consoles, but on the PC it didn't deliver that big of a difference in terms of visuals.
Now, id Software has released a fresh patch for the game on the PC, which adds a variety of new graphics options to the menu of the title. From forcing V-sync, to setting anti-aliasing up to 16x, to changing the field of view, many new things can now be customized from Doom 3's menu.
Plenty of bugs were also fixed by the update, so check out its full changelog below, via Steam.
• All projectiles cast shadows
• Texture LOD bias added to menu options
• Added option to force v-sync (instead of “smart v-sync”)
• Adjusted default brightness value
• Shadow casting projectiles added to menu options
• Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
• Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
• Added option to disable checkpoints
• Allow left/right to enter resolution menu
• Variable FOV settings options were added into the main menu
• Added controller bind options
• Added additional anti-cheat measures
• Fixed blood splatter effects break after reloading save game
• Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
• Fixed weapon impact effects break after using the artifact (heart)
• Fixed leaderboards to work across languages
The update is already live on Steam and should be automatically downloaded by the service the next time you start it up.