The role-playing game is gradually delivering on all its promises and looks great so far

Apr 3, 2014 18:46 GMT  ·  By

Well, it appears that the developers over at Larian Studios made good on their promise to start the beta of their upcoming role-playing game Divinity: Original Sin this week.

We already told you about the Divinity: Original Sin developer video, that came out this weekend, showing some of the changes and additions to the game over 23 juicy minutes of gameplay footage, and now it's time to see what the actual numbers are. Statistics, more yummy statistics!

The latest Kickstarter update tells of all the goodies that players will be able to see with their own eyes (not to mention get their grubby hands on) when they log into the game next.

"As per usual, we're eager to hear your feedback and our excel sheets are at the ready to tweak and balance the millions of stats that define your RPG experience behind the scenes," the devs start off.

For those who haven't got the time or the access required to discover all the improvements on their own, the team shares that there are over 400 additions and a host of new features that are harder to quantify.

As such, 28 new and exciting talents have been added to the character sheet, including stuff like the Lone Wolf perk, which gives an avatar increased abilities but makes it impossible for him to hire companions.

The team has been hard at work, adding over 60 new skills to the game, allowing a new brand of synergies, such as combining Invisibility with Pickpocketing.

Moreover, a completely new Witchcraft skill tree has been added, making it possible to combine its spells with other skills for potent effects.

The brand-new character creation screen now comes with presets such as Shadowblade and Wayfarer, as well as an enormous amount of customization options.

More environmental interactions have been added, now players being able to smash or burn down doors, pickpocket characters and use staff to electrify pools of water or to burn wooden chests in order to get the loot inside.

Alongside the visible additions, such as new areas to explore and new foes to fight, as well as new items to equip and secrets to uncover, the developers have also improved the game's AI, user interface, loading times, performance and stability, making this build the smoothest experience of Divinity: Original Sin yet.

Finally, there have been some visual improvements and a truckload of new sound effects and music tracks added to the game, to make playing a more complete and pleasant experience.

Divinity: Original Sin is currently available through Steam Early Access.