Despite the fact that the next generation of home consoles, led by the Nintendo Wii U, is nearly upon us, the development team leading the creation of Dishonored does not yet have an opinion about the abilities of the hardware.
Harvey Smith, who is one of the co-leaders of the Arkane Studios team
, has told Games Industry that, “It's always felt a little outside my expertise to say. When the Wii came out, it was interesting and I'm glad they did that. A lot of people had fun with the tennis and darts or whatever, but my thinking has always been the more I can forget the interface, the more I can get in the game. That interface reminds me that I'm struggling.”
The developer believes that Nintendo can change its approach to the interface with the Wii U
, but the device is not yet on his own radar.
Smith added, “We have strong advocates inside the team for PS3, Xbox 360 and the PC. We want to do those right and we know where our audience is. That's not to say in the future that we won't explore or experiment with some of these new devices. When a new device comes out, that's a very fertile ground for exploring new ideas.”
Dishonored is a mix of stealth and action which encourages the player to use a wide arsenal of supernatural powers, weapons and items in order to solve a number of tactical challenges.
The story of the game is built around Corvo, a former protector of the Empress who has been framed for her murder and his efforts to expose a wide ranging conspiracy in the city of Dunwall.
Dishonored will be launched on the PlayStation 3, the Xbox 360 and the PC and will available on October 9 in North America and three days later in Europe.