Two Blizzard releases in one year would have made our heads explode

Nov 24, 2009 08:25 GMT  ·  By
Just like Warcraft has proven, third time's a charm, so this should be the best Diablo ever
   Just like Warcraft has proven, third time's a charm, so this should be the best Diablo ever

Blizzard has a certain reputation regarding its game releases and how meticulous it is with them. A high standard for quality has ensured that, up until now, the developer has had yet to create a game that hasn't been received with critical acclaim. In its search for perfection, some titles might have been scrapped altogether, but that might have been for the better. Starcraft: Ghost is one of the most known titles to be canceled by the company, and the serious complains it received from the fans go only to attest the company's reputation. Since Blizzard has yet to let gamers down, Ghost was expected to be a great title, but, if it hadn't canceled it, maybe that perfect image would have been tarnished.

Another game on Blizzard's plate is eagerly expected by the fans, and, as things go, it seems like they'll keep waiting for it for a long time. StarCraft II may have been announced as a 2010 release, but Diablo III might not make it onto our PCs for at least another year. The company admits to its enthusiasm concerning its announcements for title releases, but its final stance is still that of paramount quality. Blizzard Executive Video President of Game Design Rob Pardo talked to Techland and confessed that, "We always announce all of our games too early."

"We realize that and go, 'You know what? Next time we're not going to do that.' And then we always fail at that." Pardo said. "But I'd rather fail at that than fail at making the game great. I think it's safe to say that, yeah, [Diablo III] is not going to be out next year." He also said that, unlike other developers, Blizzard didn't really schedule its releases based on fiscal-year limitations or on holiday seasons. "We're definitely not fiscal calendar-driven. And we know that our fanbase is not going to hold us to a fiscal calendar."

"With Burning Crusade, we missed Christmas by about three weeks," he added. "We could've shoved it out the door, but we decided we didn't need to get it into stores for Christmas. We just needed it to be great and our playerbase is going to buy it whenever it hits the shelves." Hearing about a game being delayed is never good news, but Blizzard has yet to let us down, so, at least we can rest assured that the time spent waiting will be properly rewarded.