The game needs to be believable and easy to maneuver

May 16, 2013 23:02 GMT  ·  By

The development team at Blizzard working on the PlayStation 3 and 4 versions of Diablo III is delivering a new developer diary that talks about the importance of the new control scheme that's designed for Sony controllers.

The video features production director John Hight, lead designer Joshua Mosqueira, and senior designer Jason Bender, all of them talking about the new version of Diablo III and the unique challenges linked to moving the game to home consoles.

The Blizzard action-role playing game needs a solid control scheme to allow players to control their characters and use their abilities and skills efficiently.

Diablo III will be launched on the PS3 in the fall and the game will also be available on the PlayStation 4 when it is finally available at retail, probably before Christmas.