Quite a lot of improvements will soon arrive for the final version of the RPG

Oct 2, 2012 14:21 GMT  ·  By

Blizzard has updated the Public Test Realm version of patch 1.0.5 for Diablo 3, adding a variety of bug fixes that will also be included in the update once it’s finally released for the full version of the game.

Diablo 3 has received a wide variety of patches since its release in May but now, starting with the update 1.0.5, all of them will be tried out on a Public Test Realm by fans ahead of their official launch.

We already posted a list with some of the many changes included in the patch, based on the changelog for the Diablo 3 PTR, focusing on the two big additions: the Monster Power system, which allows players to modify the power of their enemies, and the Infernal Machine mechanic, which gives players access to even bigger challenges.

Now, Blizzard has revealed a new version of the patch 1.0.5 changelog, adding even more bug fixes to the already massive update.

Check out some of these changes below.

Follower Bug Fixes Fixed a bug that would sometimes cause followers or quest NPCs to attack idle creatures (such as treasure goblins) if they were the closest target

Items

The chance for Legendary and set items to drop has been doubled

Bug Fixes

The Hellfire Ring can no longer be dropped on the ground Mara's Kaleidoscope can now correctly roll 3 random affixes in addition to its 3 fixed affixes Fixed an issue with Nagelring and Unity legendary rings which caused them to not drop

Monsters

Elite modifiers have been changed slightly at higher levels: The minimum stun duration required for most Elites is now 0.65 seconds (up from 0.5 seconds); stuns less than 0.65 seconds will have no effect The minimum stun duration required for Rares and bosses is now 0.85 seconds (up from 0.5 seconds); stuns less than 0.85 seconds will have no effect Bug Fixes Monsters with the Desecrator affix will no longer occasionally cast desecrator pools on players more than 50 yards away Arcane Enchanted will now properly reduced their damage based on a players Damage Reduction Against Elites modifier You can check out the updated changelog for patch 1.0.5 at this link. As of yet, the final version of the update doesn’t have a concrete release date.