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August 13th, 2012, 21:21 GMT · By

Diablo 3 Patch 1.0.4 Also Brings Changes to Weapons and Loot

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Better loot is coming to Diablo 3
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Blizzard has continued detailing the array of changes that will be included in the upcoming Diablo 3 patch 1.0.4, this time talking about the various modifications that are going to be made to weapons and loot.

Diablo 3 came out back in May and, since then, Blizzard has kept on releasing updates in order to solve glitches, eliminate exploits, and tweak certain mechanics.

The upcoming patch 1.0.4 for the game seems to be the most expansive, as Blizzard has already detailed some of the many changes that will be included in the update.

Now, the studio has talked about weapons and revealed how the new update will help in the goal of making every drop a good one.

“One of the general improvements we’d like to make to our item game addresses the difference between an item having a chance of being good vs. knowing the item isn’t going to be good before you even identify it. In other words, there’s a world of difference between an item having no chance of being good, and some chance of being good. It’s not something we’re going to be able to fully address in 1.0.4, but giving every dropped item a chance to be good is a long-term goal.”

One of the big changes will be to increase the potential damage that it can inflict by giving them the chance to reach damage worthy of level 63 items.

“One area we felt we could make immediate improvements for 1.0.4 was with weapons. Weapon damage is the most important stat on a weapon. It can be disheartening to get a lot of weapon drops and you know before even looking at them that they have no chance of being good. To help give weapons a fighting chance, the raw damage value on all level 61 and 62 weapons will be able to roll damage that extends all the way to the top end of level 63.”

What’s more, Blizzard also wants to make two-handed weapons a viable alternative to regular, one-handed items, so stronger affixes will soon be added to such things.

“We also want to close the gap between dual-wielding and two-handers, and so we’re improving two-handed melee weapons by creating a new set of stronger affixes to compensate for the loss of stats that can come from your offhand.”

Damage-over-time skills for two-handed items will also be modified and their descriptions will be changed in order to accurately reflect their power, thereby making them more tempting for those who avoided such weapons.

Expect to hear more about the different changes included in patch 1.0.4 for Diablo 3 soon.


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