Square Enix has just posted a video with the recently confirmed Deus Ex: Human Revolution Director's Cut game for the Nintendo Wii U, not to mention a lengthy list of features that will be included in the new version of the action RPG.
Deus Ex: Human Revolution delivered an impressive experience back in 2011 when it first appeared for the PC, PS3, and Xbox 360 platforms.
After the release of the Nintendo Wii U last year, however, developer Eidos Montreal decided to adapt its popular title for the new home console.
The result is Deus Ex: Human Revolution Director's Cut, a heavily modified version of the RPG that features many different improvements, including revamped boss battles that no longer require fans just to shoot and pray that their targets will go down quickly.
Besides fitting into the game the bonus DLCs, such as Tong's Rescue or The Missing Link expansion, the new title features an array of other improvements, some of which have been highlighted below, via Square Enix's blog.
Original Game Mechanics utilizing the GamePad
- Hacking - use the speed and precision of your fingers to hack on the GamePad while the world remains visible on your primary screen.
- The "sniper scope" feature allows any weapon with a scope to use both the GamePad and primary screen for a two-step, precision sniping.
- The Toolkits (previously in-game menus) are now all easily displayed and accessible on the GamePad.
- The Radar is now featured on the touch screen and is a hybrid of the original radar and the 2D Map. Opening the 2D Map Toolkit allows players to draw hints, paths and notes that will remain on the radar.
- The Quick Inventory is now displayed on the GamePad touch screen, leaving the primary screen clear.
- Looting shows detailed descriptions about the items and doesn't require players to access extra menus to see the content.
- Grenade Throw-Back: Grenades near Jensen appear on the GamePad, the player can then swipe the grenade icon to throw the grenade back.
- New Augmentation "Tactical Pattern-Recognition System": Display Jensen's view through the GamePad touch screen. Moving the GamePad around will move Jensen's view (the camera) in the same way, using the gyroscope. The NPC closest to Jensen's center point of view (reticle) will have an extra information panel appearing over his head, giving precious information like the items carried, total health, armor type and state (unconscious, dead, normal). Jensen can still move and shoot while the T.P-R.S is active.
- Infologs: Information packages that can contain detailed screenshots, voice recordings, drawing and typed notes all together. Infologs can be toggled as a physical beacon in-game to be played automatically when standing on it. Infologs can be shared through the Miiverse to your friends, which let them view your content in-game, without breaking the immersion.
- New Game +: Keep all of your augmentations through to your next game.
- GamePad Mode: Ability to play on the GamePad (No TV needed).
Besides these improvements, other additions have been made, including eight hours of developer commentary, a virtual strategy guide, a behind-the-scenes video, and much more.
Check out a video of the new Deus Ex: Human Revolution Director's Cut for the Wii U below.