Destiny is different than Halo in terms of gameplay and will welcome newcomers in sequels

Jul 24, 2014 08:13 GMT  ·  By

The gameplay in Destiny, Bungie's upcoming multiplayer first-person shooter, emphasizes variety, and provided sequels are going to be released, they won't shut out newcomers, at least according to Bungie's Roger Wolfson.

Bungie is getting ready to debut Destiny this September, its hugely ambitious multiplayer first-person shooter that seamlessly combines a single-player story with a persistent online world, while throwing in cooperative and competitive experiences.

Of course, given Bungie's legacy, many people are quick to compare Destiny to the Halo games, but Engineer Roger Wolfson believes that the two experiences are drastically different in terms of theme, despite both being first-person shooters.

According to Wolfson, who has talked with DigitalTrends, Halo's story and its missions remain the same no matter how much you replay them, while Destiny's adventures are always changing depending on a variety of things.

"The gameplay of [Halo: Combat Evolved] is great, but the gameplay today and the character, replaying a mission, it’s the same as it was the first time you played it," Wolfson says. "Our goal for Destiny is that each time you play it, you’re going to have a different experience."

"Not just because of the social interaction, and the fact that you can play with different people, but because your character is growing and will have different ways of playing the same content every time you go back and replay it."

Wolfson even goes as far as to talk about potential sequels for the core Destiny title and pledges that Bungie won't try to ignore newcomers who didn't have a chance to go through the first game and want to jump in at another point in time.

"Let’s say Destiny 2 [and] Destiny 3 are out, and we have new players joining the fun," Wolfson explains. "[They] want to play those new games alongside those who have been playing Destiny from the beginning."

"[We want to ensure] they won’t feel like they’re four years behind. And then, if they want to, they’ll be able to go back and pick up the old content on their same character. So we’ve done a lot of planning for how that’s going to work, to not make people feel like they have years' worth of leveling up to do."

However, Bungie emphasized a few weeks ago that it was focusing on Destiny and on DLC for the multiplayer shooter, instead of potential sequels, at least for now.