Studio also working on Splinter Cell, Watch Dogs and Far Cry 3

Jun 14, 2012 07:07 GMT  ·  By

Despite being involved with some of the biggest franchises from French publisher Ubisoft, the Montreal studio still has the attitude of a start-up, always ready to emphasize creativity and try to get the most out of all the titles that they release.

Yannis Mallat, who is the leader of the Ubisoft Montreal studio, told Gamasutra that, “We know what it takes for a creation company to be creative. This creative and innovative spirit is still very much alive, and that helps a lot. We understand what it takes to nourish and nurture employees’ creativity.”

Apparently, despite the high number of games that the studio is working on, there is a number of other projects that the teams have worked on and have never been shown to the public.

Mallat added, “The best way to make sure our creatives are still innovating is trusting our creative people – that they have the feeling they have the trust of management to explore what they want to do.

“I don’t see danger of losing culture, because this culture is what made us successful. We’re relying on brand, talent, new models in the market – I think we’re in good shape.”

At the moment more than 2,100 are working at Ubisoft Montreal.

The company is working on such video games as the newly unveiled Watch Dogs, Far Cry 3, Assassin’s Creed III, Splinter Cell: Blacklist and Assassin’s Creed: Liberation.

It’s also widely thought that the Montreal studio is getting ready to announce another big new intellectual property before the end of the year.

The Assassin’s Creed series has been criticized for its relative lack of innovation when it comes to latest release Brotherhood, but the development team has promised a significant set of new ideas for the third full game, which launches this fall.

Assassin’s Creed III is being prepared for the PC, the Xbox 360 and the PlayStation 3 and a version for the Wii U might be launched soon after.