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Death Knight Changes in WoW Patch 3.2 Get Detailed

Straight from Blizzard

By Andrei Dobra, Games Editor

6th of July 2009, 07:45 GMT

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Death Knights will get their power reduced
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World of Warcraft is one of the biggest games in the world, boasting a huge 11,5 million subscribers every month. It has received some massive expansions, in the form of The Burning Crusade and the more recent Wrath of the Lich King add-ons, but players have gotten used to the new things quite fast.

However, while Wrath of the Lich King brought a lot of interesting features to the title, it also brought the Death Knight class, which is currently one of the most powerful, or perhaps too powerful, classes in the game. Players have been militating for a decrease in the class' attacks, and now Blizzard aims to make these fans happy through the next patch, 3.2, which will hit in the next few weeks.

The patch has already been live on a public test realm, and some of the changes include a reduction in power for the Frost Strike ability, a doubling of the cooldown timer for the Icebound Fortitude option and the halving of the bonus stamina from Veteran of the Third War. Here's what WoW director Tom Chilton said about this patch.

“More than anything else we're just trying to make sure we balance Death Knights relative to everybody else. Of course we want Death Knights to feel like an awesome powerful class, just like any other class. People mention the fact that they're a hero class, but to us what that means is, well, they have their own special starting experience – they start at level 55, which is very heroic compared to other characters. But that doesn't mean that at the end [of the] game they're supposed to be more powerful. We've found there were areas of the game we felt like they were just too strong, so we're trying to balance them just like we would any other character class.”

Chilton continued by revealing that in “several weeks” the patch will be released onto all WoW servers. “It's been on the public test realms for a few weeks now. Generally we have our patches up there for a while longer than that. I'm sure there will be several weeks when I get back that we'll still be on the PTR. Whenever we feel like it's ready and solid and as free of bugs as we can possibly get it, then we'll release it.”

Are you excited about the new World of Warcraft patch 3.2 or do you think that these changes will still leave the Death Knight class overpowered? Leave us a comment about this subject.

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Death Knight | Blizzard | World of Warcraft | WoW | patch
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User opinions:


Comment #1 by: MaaXX on 07 Jul 2009, 16:41 GMT reply to this comment

If they don't stop messing with the Death Knights I will leave the game. I'm a lvl 80 DK and there a lots of other characters such as Druids and Hunter that need to be nerfed before they keep messing with a character that takes a tremendous amout of time to learn to play effectively. Most DK players have spent a lot of time learning and developing the skills it takes to be competitive with a DK while by virtue of lvl alone other character inherit their abilities. To qualify for a DK you must bring another charater to lvl 55 and master that charater. Every time Blizzardhas a major update it takes weeks of player down time and sometimes hours of respecing to get back to where you were. Blizzard leave it alone or you will lose me and most of my guild!


Comment #2 by: Kim on 07 Jul 2009, 21:51 GMT reply to this comment

Hit 80 recently with my hunter, who is my second char. He would like some pvp gear, but making 500.000 honor with the toned down rate in Wintergrasp is very hard when getting killed instantly by overpowered classes. We talk about 10k instant hits incoming when opposing top geared players start to shoot. On pvp realm this also means getting more or less one-shot by paladins and dk's when spotted outside, doing a quest. Mages and shamans are also overpowered. Now players are way into Ulduar, making this worse for alts moving up. The game is unbalanced and I would like to see some balance soon. You guys at Blizzard seem to pick one class at a time to adjust some things on, instead of using the test places longer and finish the job called balance. Hardcore players study your planned changes and then find holes and glitches to stay uber and the rest you will see whining. Having for example dk's uber for 6-7 months is a pain for many. Now reducing the power of dk's makes the dedicated dk players cry. Please test longer and get the balance in order for all classes.


Comment #3 by: Saith on 15 Jul 2009, 00:30 GMT reply to this comment

Playing both an 80 warrior and an 80 priest, I've seen my share of class changes. Since buying the game almost four years ago, the mechanics of playing each class have changed many times over. When Blizzard decides to reduce something about a particular class, it isnt because they're responding rashly to a swarm of player complaints, or because they feel like it. They carefully observe and collect information on the performance of each class. So when they do make a change, its because something does need to be changed. As for Death Knights, I've playtested one of my own, and based on what I've seen, I agree to an extent with Blizzard's decision to reduce the classes' abilities, atleast until they can balance out every class as a whole. Other classes may also be overpowered in different aspects, but to judge a class as overpowered based on gear availability is silly. Players that have made it through the end-game raids deserve their gear, and its just logical that players geared to that point will do much better in pvp and dungeons than others with less powerful gear. Every class can be called over powered, when one encounters a skilled player with better gear. So if Blizzard makes a change to your class, suck it up and find a new way to play, read the forums, study talent specs, take in the wisdom of people who make playing a class best their job. But dont give up on a good game because of a few changes. If anything, study how your character works after the patch, and submit your views on Blizzards forums. Let Blizzard know how their changes are working out, they pay much more attention to players comments and suggestions than you might guess.


Comment #4 by: Tyler on 22 Jul 2009, 13:38 GMT reply to this comment

I honestly think this is a much needed nerf. I am an 80 DK, I personally haven't pvp'd that much. But I know this, although we do have some self heals, look at paladins. Paladins can be taken down 2v1. Quite hard 1v1 unless you are extremely geared. I can definetly understand where everyone is coming from on this controversial topic. But understand, there is another aspect of death knight. Pve. Will this bring down our dps by a thousand? Possibly, the fact unholy blight has been destroyed and as well as desecration brings our damage down by a good amount. Unholy may NOT be the best dk dps spec anymore. It looks like Blizzard is attempting to not only balance out class abilities, but as well as get some people off the death knight class. Wether you decide to do this or not is your decision. I personally forsee this as a challenge for us to find once again the best spec and have fun. As an 80 hunter as well, i don't see why hunters cant be nerfed? But Blizzard will always balance out the overall class mechanincs soon enough.


Comment #5 by: Saith on 24 Jul 2009, 04:05 GMT reply to this comment

Absolutly, for example, Blizzard rolled out a nerf on fury warriors like myself that drops overall damage on both our weapons by a straight 10%. This dropped our damage by a massive ammount, since the 10% comes after all buffs and stats have been applied, as a straight damage drop off the top. However I agree with Blizzard that it was needed, fury warriors were putting out more dps than nearly any other class, just by the nature of their weapons. Sure I hate taking such a huge dps drop, but it made other dps classes competetive in raids again. Its the same with Death Knights, though to a lesser degree. Paladins, just by the nature of their abilites, will always be difficult to kill in pvp, but that doesnt mean they're the best in pve, and the same stands for hunters etc. We'll just have to wait and see what changes and additions Blizzard makes to our game over the next few months. Also, as a small point of interest, its highly likely Blizzard will be rolling out a new expansion sometime next year, which means playstyles will likely completely change once again, as they did after the WOTLK updates. But thats what keeps WoW interesting, I'm looking forward to it.


Comment #6 by: Sam on 05 Aug 2009, 02:31 GMT reply to this comment

well i find it gay that Dk's have been nerf like 3 times in blood 5 times in frost and 4 times in unholy depending on how u look at it but still the fact that in the worst nerf for every spec but the pally got boosted like none other in one of the patches idk which one i forget....but at least b4 i could keep up with them for a while til they would heal or bring in friends but then it just stopped at that patch


Comment #7 by: John on 06 Aug 2009, 02:58 GMT reply to this comment

I am already canceled my wow account, I am playing an 80 dk, I think Blizzard's balancing strategy totally sucks, they stronger the classes like mage, lock which is already op, but keeps weaking dk, they will lose the dk player one by one, trust me, when ppl don't like raid with a lower dps class, when pvp makes you always down first, then what else....


Comment #8 by: connor on 22 Sep 2009, 07:12 GMT reply to this comment

why does blizzard has to nerf unholy to balance out blood and frost? why cant they buff blood and frost to balance out unholy?


Comment #9 by: rj on 09 Oct 2009, 01:52 GMT reply to this comment

i liked when death knights were overpowered now since there nerfed there losing in fights and if they are why call them death knights


Comment #10 by: rj on 10 Oct 2009, 23:58 GMT reply to this comment

and you do know people are quitting the game cuz death knights aren't overpowered any more that means the game is gonna be less populer im not quitting im just saying whats happening


Comment #11 by: rj on 11 Oct 2009, 03:05 GMT reply to this comment

they nerfed the pallys to but they nerfed the death knights way worse i read the patch


Comment #12 by: rj on 17 Oct 2009, 22:53 GMT reply to this comment

i have a new class for world of warcraft its called death furys they are overpowered there specs are fury,death and power the tuffest spec is power they are melees and they are the hardest hitters they get shock strike at level 5 they get death strike at level 7. when they hit level 40 they earn the fury strike from there fury spec and they get power strike at level 40 from there power spec and they got a strike called knock down it makes the player or target fall on the ground knocked out for 4 seconds and they can duel wheel and they can use a shield and they get a strike called shield removal it removes and classes powered shield spell off them so it gives there spell a 5 minute cool down and they have a spell called spell knock out it stops the person from using any spell even when there spell is about to cast at level 15 they get the spell thats all i can think of you guys think of some more strikes to add to them oh yeah a few more things at level 1 they have monster stun it stuns the target for 3 seconds and prevents any spell from being casted for 5 seconds and they have bone breaker at level 1 they start with at level 1 ok find some more strikes and powers for them ok cya.


Comment #13 by: rj on 19 Oct 2009, 21:54 GMT reply to this comment

death furys are also stronger then all classes and they hit alot harder then all other classes there super stronger then all other classes


Comment #14 by: rj on 19 Oct 2009, 22:06 GMT reply to this comment

death furys get fury power that doesn't go down out of combat and it doesn't regenerate by it self they have a spell to build there fury power fully its called fury build and it has no cool down and there fury power doesn't go away out of combat like death knights and power strike and hammer strike will take fury power and they start with the fury build spell ok cya


Comment #15 by: Cory on 12 Nov 2009, 18:58 GMT reply to this comment

You know with this new 3.2 patch that has come out. I think that it is obliterating the DK. I play a lvl80 Dk and am very excited about it over any other classes i have at 80. Yes it is a Hero class and starts at 55. But Blizz keeps tweeking it down and down. I have played my DK to date for like 7 months. I have noticed a tremendous drop in power and capabilities. The more they keep this up the more likely i will stop playing this game or my DK. I purchased WotLK for the sole purpose of the DK. I think that many of the other class can be toned down as well. But i see in patches that alot of them are going up and out doing a DK. People say a DK is OP but I personaly do no see it. Now as for PVP players. I do not do and I stick to PVE. Now if there is an issue in PVP i wouldn't know. But seriously, they need to leave the DKs alone. I know alot of people that feel the same way and have the same beliefs as I do about them.


Comment #16 by: rj on 16 Nov 2009, 02:25 GMT reply to this comment

if death knight ain't overpowered any more why are they death knights can you guys make them the tuffest class again

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