Dead to Rights is a videogame developed and published by Namco Hometeck. It was released for the PlayStation 2 gaming console from Sony, the original Xbox from Microsoft, the GameCube and the PC. It was launched in November 2002. The title can be played from a first or third person perspective, and is classed as an action game with some mystery elements.
The game puts the player in the shoes of Jack Slate, who is a police officer in the fictional Grant City. When he is out on a routine police patrol, Jack is framed by unknown forces for having killed his father, whose body he discovered. Not willing to take the blame, Jack becomes a runaway and tries to prove his being innocent. Along the way, he must fight a lot of enemies and piece together the identities of those who framed him.
The game takes place in a variety of locations, like hotels, office buildings, bars and even a prison, which you will get to see by playing the role of an inmate.
One of the best put together elements of the game is the combat. Jack is a very skilled fighter. He can throw a fire extinguisher at his enemies while shooting it; he can grab someone and protect himself by using their body. He can also perform a wide variety of unarmed moves that make the enemy lose their weapon and then finish them off. There's even an option to slow down time by using the adrenaline building up as you fight.
GAMEPLAY HINTS
Chapter 3: Spine break
When you are locked up in "Iron Point" and are walking around in the hall only two or three people will be around. One of them will run up to you and say something. When you run away, they start to walk away. As they walk away, you can go behind them and do the grab. However, they move a lot and you will end up breaking their back.
Chapter 3: Ledge in mine
If you are having trouble getting across the ledge in the mine after the prison break, go to the wall with the ledge and enter "wall mode". You will scoot across and will not perish in a darkened abyss.