Lots of different improvements have been made to the game

Jan 21, 2014 09:08 GMT  ·  By

After releasing yesterday an absolutely massive patch for Dead Rising 3 on the Xbox One that weighed in at 13GB, Capcom Vancouver has talked a bit about the update, posting actual details and a changelog.

Dead Rising 3 is one of the big Xbox One exclusive games that appeared alongside Microsoft's new console, and developer Capcom Vancouver is currently getting ready to debut the first DLC for the game, in the form of Operation Broken Eagle.

Until then, a huge 13GB update for Dead Rising 3 was rolled out onto the Xbox Live service yesterday, prompting a big debate among fans.

Capcom Vancouver has talked a bit about the patch on the Xbox Wire and revealed that there were quite a few issues addressed with the update, including the inability to pick up weapons or food from the ground if there was a lot of stuff grouped together.

Plenty of other problems have also been solved, including issues with blueprints and various achievements or trials that weren't unlocking properly.

"We also looked at various performance improvements. In this type of big open-world game with tons of zombies and the ability to do whatever you want to do, like stacking a bunch of things and blowing them up, we knew we had to improve on those high points and tighten the gameplay experience. Finally, there were some stability issues that we dealt with to make everything that much smoother," the studio said.

Finally, a full changelog is also available, so check it out below.

- Content for DLC episodes 3 and 4 added as part of this CU. - Various Stability Fixes. - Various Performance Improvements. - Online Stability improvements. - Added a progress bar to main menu while installer is running. - Fixed an issue which could allow the user to overwrite their save file during streaming install while the game is booted. - Fix for missing English VUI command in Multiplayer menu. - Some improvements to item pickups. - Fixed a reproducible issue where the player could get out of the world. - Fixed an issue where music wasn’t present during the streaming install. - Fixed some mission scripting issues. - Fixed an issue which could cause some co-op players to not progress blueprint collection achievements correctly. - Fixed an issue where the UI was not updating properly. - Fixed an issue which caused glass textures to appear low-res. - Fixed an issue which could cause shadows to render incorrectly. - Fixed a texture issue with the Golden SledgeSaw weapon. - SmartGlass stability fix.

The patch is already available for download on Xbox One.