The Crawler project was set to blow people away, apparently
Vigil Games, the developer of games like Darksiders 1 and 2, was working on a special project, codenamed Crawler, that was set to blow people away, according to one of its designers, but this didn't get companies to invest in the studio.THQ's bankruptcy auction saw the sale of plenty of big developers and franchises owned by the struggling publisher but, unfortunately, bidders weren't interested in either the Darksiders franchise or Vigil Games.
As such, the studio has disbanded while the Darksiders property is going to be sold at a later time by the remnants of THQ.
In an emotional letter written for the Vigil fans, the studio's lead combat designer – Ben Cureton – revealed that the developer had been working on a unique project in the last few months that was set to blow people away.
"I knew, without a shadow of the doubt, that the project we were working on (Codenamed: Crawler) was going to blow people away. In fact, it did blow people away. We did, in two months, what many companies haven't done in a year. The pride of knowing that no one was doing anything like us was so satisfying, it kept us coming to work and giving 100% every single day, even through the dark times," he wrote on the NeoGAF forum.
Sadly, seeing as how the whole studio has been shut down, it seems that the Crawler project will never see the light of day.
Cureton emphasizes the tough nature of working in the video games industry, saying that there's always a price to be paid for working with something you love.
"If you work in the video game industry you have to be resilient. Doing what you love often comes with a price - anyone who has been around for a while can tell you that. Today, that price has been paid. That being said, I'd still never dissuade anyone from following their dreams if their dream is to make video games. While it's not as romantic as it sounds, it's sure a hell of a lot of fun."
The Vigil designer also thanked fans for their dedication in regards to Darksiders 1 and 2, as their feedback forced improvements both in the game and in the mentalities of the developers.
"In closing, I can only say thank you to the fans of Vigil games. Your support means more than you can imagine. Your feedback (both positive and negative) gave us long-lasting insight that we will all take with us, wherever we may go. You are the reason we made Darksiders 1 and 2... and you are the reason we will continue to make games."
As of yet, it's unclear just where the Darksiders franchise will end up, although Bayonetta developer Platinum Games has expressed its interest in it.