Believes should aim for art but for enjoyable gameplay

Nov 21, 2011 09:18 GMT  ·  By

Rockstar is seen as the development studio linked to the Grand Theft Auto series but the company has also managed to launch hits like Red Dead Redemption and is now taking a major gamble by bringing the Max Payne series back to life.

The Dan Houser, who is one of the co-founder of the company, says that the team working on the game is keen to show how the character and the mechanics of the series can work in the context of modern gaming, despite some harsh reactions from the players.

Speaking about how some gamers reacted to the initial screenshots of Max Payne Houser said, “we saw a lot of people questioning our parentage, and our right to be doing this and, you know, our right to even exist. And I think we expected a little of that and we honestly were pleased - not to upset anybody - but pleased because it proved what we believed: that the franchise had a lot of love and there is a lot of love for this property. The fact that there's a huge rabid fan base is something that is very much in our favor.”

Houser says sometimes insults coming from the player base can be a little off putting but says that the development team is always trying to make a good, solid game and they are never trying to upset fans.

The developer also talked about the subject of the artistic value of gaming, saying, “We make something we think above all is going to be enjoyable for people to play. Otherwise they are not going to keep doing it - and the idea that anything could be artistic and not enjoyable is something that I am not sure I agree with.”

Max Payne 3 will be launched during 2012 and Rockstar is also working on Grand Theft Auto V.