Skeleton King, Sticky Napalm and more now work properly

Jun 5, 2013 21:33 GMT  ·  By

The development team at Valve working on DOTA 2 are delivering yet another patch for the Multiplayer Online Battle Arena title, which is set to fix some issues that were introduced via a previous balance update.

The full list of changes includes:

- Fixed a bug with Skeleton King's Reincarnation and Aegis - Fixed a bug with Sticky Napalm not affecting turn rate properly - Fixed Swap requests taking away gold each time - Fixed a crash with Rubick stealing Aghanim upgraded Primal Split - Fixed an issue with the time/random on the last pick in Captain's Mode - dota_range_display is now only usable in Bot Matchmaking, Practice lobby with bots and Practice lobbies with cheats enabled

The MOBA genre requires huge balancing work for heroes and items and Valve will continue to deliver changes for DOTA 2 as it aims to get the game out of beta this year.