The team plans to move slower before it launches them

Feb 18, 2012 09:56 GMT  ·  By

Although Bethesda is not ready to announce specific plans, the developers working on The Elder Scrolls V: Skyrim are working on bigger downloadable content packages, to be mixed with smaller, free content for all players.

Todd Howard, who is the leading producer working on Skyrim, told Kotaku that, “For Fallout 3 we did five DLCs. That was a very aggressive path for us. Our plan now is to take more time, to have more meat on them. They’ll feel closer to an expansion pack.

“With Fallout 3, it was, ‘Ten dollars is the sweet spot for us and we know we want to put out five of them’. And we had overlapping teams. We were coming off Fallout 3 and right back in.”

Some of the DLC that Bethesda delivered for Fallout 3 was received with negative comments by gamers and it seems that the team has learned from the experience and is ready to do better with The Elder Scrolls V.

Howard added, “Because that gap is going to be bigger, we want to put little things out for free in between. We’ve already done that for PC with the high-res pack. We’re trying to figure out what those things are.”

Recently, the developer has also talked about the extended map that some players have discovered in Skyrim, which includes pieces of both the territory of Morrowind and Cyrodil, saying that at some point gamers might be able to explore them.

Howard also talked at the DICE 2012 summit about all the ideas that the development team created in the week after Skyrim was completed, which included spell combos, new takes on creatures and mounted combat.

It is not clear which, if any, of them will be offered in the game in the coming months.

Skyrim recently received the 1.4 patch and a huge number of mods integrated with Steam.