The studio is working hard to make things right again

Oct 9, 2014 07:19 GMT  ·  By

The development team at DICE has spent the better part of one year working to improve Battlefield 4 after a fairly disappointing launch, and one of the producers who were involved with the process says that the problems the shooter had when it was first introduced hurt the trust that the fan community placed in the studio.

David Sirland, a game maker at the Los Angeles location of the studio, tells GameSpot that some players left the game and have not yet returned.

He explains that “We still probably have a lot of players who won't trust us to deliver a stable launch or a stable game. I don't want to say anything because I want to do. I want them to look at what we're doing and what we are going to do and that would be my answer. I think we have to do things to get them to trust us, not say things to get them to trust us. Show by doing.”

Initially, DICE has been unwilling to admit that Battlefield 4 was affected by its launch problems, and in March the company explained that the brand was not damaged in any way.

Since then, the studio and publisher Electronic Arts have introduced a new CTE space for gamers to test new game mechanics and offer quick feedback on the planned changes.

Recently, the company also introduced a major September update for Battlefield 4, which is designed to overhaul some core mechanics and to tweak both vehicles and weaponry in order to improve the overall balance.

Sirland also says that his team has learned a lot from the trouble and that no similar issues will be seen in the future.

A new Premium Edition for Battlefield 4 and the launch of Hardline

Electronic Arts has announced that it will launch a new Premium Edition of Battlefield 4 on October 21 on the PC and a few days later on the Xbox One and the PlayStation 4.

The package will include all the five downloadable content packs for the shooter, including the coming The Last Stand, which introduces new maps, a range of game modes, and a variety of vehicles and weapons for the player to try out.

DICE is also involved in the development process of Battlefield Hardline, where the leading role belongs to Visceral Games. The game is at the moment set to be launched in early 2015 after feedback coming from a beta period led to its delay.