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January 24th, 2012, 08:04 GMT · By

DICE Bans Moderator as Players Complain About Anti-Cheat Measures

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Video game developer DICE has been forced to ban a player that was once seen as a valuable member of the community and that had reached moderator status on the Battlelog forums as gamers say the development team is not doing enough to stop those cheating in the game.

The player received a number of privileges, like the ability to delete forums post on Battlelog, and apparently used them in order to get unfair advantages in Battlefield 3.

His preferred gaming platform was the PlayStation 3, and other players are saying that he was hacking his version of Battlefield 3 so that he could always come out on top in multiplayer matches.

A number of threads have popped up on the official forums of the first-person shooter, many of them since closed, accusing the developers at DICE and the team at publisher Electronic Arts in charge of the game that they are not paying enough attention to the hacking problem and are trying to cover up the incident.

Some gamers are saying that even mentioning the incident or the name of the alleged hacker means getting a temporary ban from the moderators.

DICE has made a big gesture of banning a lot of cheaters and hackers during December 2011, introducing a number of anti-cheating measures and stating that it would always try and make sure that the multiplayer playing field in Battlefield 3 is level.

Battlefield 3 was launched late in 2011 and has managed to prove strong competition to the current leader of the first-person shooter scene, Call of Duty: Modern Warfare 3 from Infinity Ward and Activision Blizzard.

Much of the title’s success is linked to its multiplayer component, and the development team said that it would be delivering more content for the various games modes, from weapons to maps, in the coming months.

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READER COMMENTS:


Comment #1 by: mike on 24 Jan 2012, 23:07 UTC reply to this comment

The problem is a combination of DICE and PunkBuster. PunkBuster has been notoriously spotty in kicking actual cheaters for so many years why it is still being used by any company is a mystery to me. Second, DICE should pay more attention to re-coding and developing easier and automated ways of identifying cheaters than nerfing every weapon because people are crying they are being killed by one particular weapon. This is just as much DICE's/EA's fault as it is PunkBuster

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