The team wants players to have a world with a clear history

Feb 7, 2013 02:31 GMT  ·  By

Mike Pondsmith, the creator of the Cyberpunk game setting, says that he is working closely with CD Projekt on their upcoming 2077 title and meets with the development team every 5 to 6 months in order to flesh out the backstory of the game.

One of his main tasks is to create a timeline of the events that occured between 2024, when the 4th Corporate War happened, and 2077, when the Cyberpunk video game takes place.

Speaking to Rock, Paper, Shotgun, the game creator says, “The biggest issue is explaining how the technology has not evolved far more than 50 years would actually allow. I’ve been working this out as a videogame for years, actually, and we have tons more tools to work with now, and the ability to make sandbox worlds that accurately reflect the elements of tabletop game play.”

He adds, “In the end, there has to be the right atmosphere. All echoes and dark city caverns. The right level of engagement. A world of human scaled characters fighting inhuman organizations, using technology to level to odds – but not to become supermen.”

Pondsmith believes that CD Projekt RED has all the tools it needs to create a virtual representation of the Cyberpunk world he has designed.

The game has received a pretty impressive debut trailer, focused on slow motion combat between an augmented human and a team of special operations soldiers.

The development team has not yet offered any clear story details, but it has promised that the game will offer complex moral choices.

Cyberpunk 2077 does not have an official launch date or a list of platforms on which it will be released.

Recently, CD Projekt RED has also announced that it is working on The Witcher 3: Wild Hunt, which is supposed to arrive next year on the PC and next-gen home consoles.