Some of the new cards are very intriguing, and will definitely see top level play

Jul 22, 2014 06:42 GMT  ·  By

The last 15 new cards from the upcoming Curse of Naxxramas expansion for Hearthstone, Blizzard's collectible card game, have been finally revealed.

The impending release of The Curse of Naxxramas: A Hearthstone Adventure is a veritable incarnation of Christmas in July in the northern hemisphere, making today (in North America, and tomorrow in Europe) feel genuinely jolly.

That is especially when you take into account the fact that the first wing of the floating necropolis, the Arachnid Quarter, is being offered completely free of charge for the first month, in celebration of the first ever expansion set for the popular card slinging game.

Up until now, Blizzard has been showing the cards one at a time, teasing us and making us speculate about where the new cards would fit best. Now it's time to give up, as the new cards are simply too many to take in all at once, without the necessary time to slowly dissect them and see what each one is made of.

There are a ton of interesting mechanics, such as the ones on Echoing Ooze, a card that summons an exact copy of itself at end of turn, or like Stoneskin Gargoyle, a minion that heals itself back to full health every turn.

The only bad thing about the slew of cards revealed is that we won't be getting them all at once, as Blizzard intends to release one wing of Naxxramas each week starting from now, and with a total of five wings, it means that we are going to have to be more than a little patient.

The Curse of Naxxramas brings 9 new class cards and 21 new collectible neutral cards, as well as several uncollectible cards that will enter the playing field due to various triggers from other cards.

The hostilities will take place on an all-new battlefield, complete with interactive features, that will only be used during the adventure, and will not be available anywhere else.

The cards will not be available through opening card packs, which means that you'll have to play the adventure and overcome its challenges if you want to use any of them. Defeating each boss will award a non-legendary neutral card, and completing a wing will reward the player with a new legendary neutral card, which usually represent one of the bosses of the wing in question.

Furthermore, completing each Class Challenge will award the new class-specific common cards.

The adventure stars today in North America and tomorrow in Europe, for both PC, Mac and iPad.