Crytek Has Long-Term Plans for Crysis Universe

The company wants to add a number of alternate stories

  Crytek future
Crysis 3 might end the current story arc of the franchise but the development team working on it has long-term plans for the series, which include the possibility of exploring alternate scenarios that use the same setting and characters.

Crysis 3 might end the current story arc of the franchise but the development team working on it has long-term plans for the series, which include the possibility of exploring alternate scenarios that use the same setting and characters.

Mike Read, a producer working on the game at Crytek, tells AusGamers, “if you look at the past five years, and what we’ve done with the franchise, you could probably come up and say that we have basically built a Crysis Universe. And we could go in so many different ways in this franchise at this point, and weave in alternate storylines from different tech, to different realities and things like that.”

The third core game in the Crysis series is designed to take the best elements from previous experiences and mix them with new ideas in order to create a shooter experience that everyone can enjoy.

Read adds, “that rollback, mixed with the hunter theme/the jungle themes, and the introduction of the bow, sort of just fit in with all of these different things that we had to offer on that front.”

Crytek is committed to making Crysis 3 on home consoles as good as on the PC, but the developer believes that his studio will have to cope with certification programs in addition to the limited hardware capabilities of the PlayStation 3 and the Xbox 360.

The game will take players back to New York, which is now turning into an urban jungle, in order to once and for all deal with the invading aliens.

Gamers will be able to use more stealth mechanics, including a new bow which allows for silent takedowns.

Crysis 3 is set to launch on February 19 in the United States and three days later in Europe on the PC, the Xbox 360 and the PlayStation 3.

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