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June 16th, 2009, 17:01 GMT · By

Crysis 2 Maxes Out the PlayStation 3, Says Crytek CEO

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The next Crysis game will push the PS3 to its limits
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The console war has been waged on the hardware side as much as on the software side of things. From companies boasting that they have the most powerful devices to the most complete set of services, you will always hear corporate executives giving out statements such as that.

But it is always up to the third-party developers to really give out verdicts. Now, it is the turn of the Crytek CEO, Cevat Yerli, to throw a few statements on the console fire. After the company's long-time partner, EA, declared that it had maxed out on the Xbox 360, but that it still had a long way to go on the PS3, the creators of the newly announced Crysis 2 revealed that it would max out the Sony console.

“The interesting thing is we did run a performance analysis on the PS3 devkit, and you know the funny thing is the occupation on all the CPUs, the Cell and the GPUs, is pretty much – the needle is at the limit. There’s not much more you can do and frankly the breakthrough was very recent, and otherwise we would’ve had a compromised strategy on the consoles, which we don’t have now.”

The executive explained that the development team was barely able to implement all of the things it wanted. “So I think we will still have an upside, but we’re touching the hardware limits already. We do develop very, very low level to get that performance out. Like I said, we started three years ago in the research of technology, and we had to dig very deep into the hardware to find the reserves, and say ‘oh, we have 2% more here, and 1% more here,’ and that allowed us actually to get to where we are.”

However, don't think that this will mean that the Xbox 360 version of Crysis 2 won't be as nice as the PS3 one. “I mean essentially the game we run is about the same. Probably one’s stronger on the GPU side, one’s stronger on the CPU side, so depending on what you’re doing where, the PS3 does perform here sometimes better, the 360 performs other things better, but overall by the time the game ships it’ll be absolutely the same.”

If the EA statement has been a bit out of place, let's not forget that Crytek has a history of pushing hardware to the edge of what it can do, with titles such as Far Cry or the original Crysis making computers cry for quite some time.



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READER COMMENTS:


Comment #1 by: russ on 21 Jan 2010, 16:17 UTC reply to this comment

This is interesting, because they are saying
"Probably one’s stronger on the GPU side, one’s stronger on the CPU side, so depending on what you’re doing where, the PS3 does perform here sometimes better, the 360 performs other things better, but overall by the time the game ships it’ll be absolutely the same.”

Before all the fanboys start proclaiming their console as the best I own a ps3 and a 360. after playing uncharted 2 i was coming round to thinking that the PS3 might just have a lot more under its bonnet than the 360 but these guys are saying that the game will be about the same on both when its released?

Well, supposing one of the two consoles could do better than the other one - is it possible that maybe they have to dumb the better one down a bit just so they are both exactly the same, due to contractual agreements or in case the better version sells lots and the slightly inferior version is left on the shelf?

Take a look at PS3 only exclusives compared to multiplatform. ive got all of them, and the better ones do 'appear' to be much more graphically complex than the 360?

Or am i just nuts.

Comment #1.1 by: Jester-n001 on 11 Feb 2010, 05:09 GMT

well, the PS3 and 360's graphics cards are different then a PC's but if you to compare their stat as closley as I could, they both rank pretty close to the NVIDIA 7800 series. So really they are probably gonna look a lot a like, That being said, the internal clock of the PS3's GPU is slower then the 360's, and not just by a bit.

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