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April 19th, 2011, 07:10 GMT · By

Crysis 2 Benefited from Coming to PC as Well as Consoles

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Crysis 2 was great on the PC as well as consoles
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Crysis 2, the newest first-person shooter from Crytek, has benefited immensely from arriving on the PC, just like its predecessors, Crysis and Crysis: Warhead, but also on consoles like the PlayStation 3 and Xbox 360, a first for its developer, Crytek.

Crysis 2 was one of the biggest games that appeared last month, with the gorgeous game delivering on the promise of being one of the most advanced titles that appeared across the aforementioned platforms.

While long time PC gamers shrugged at the thought of seeing Crysis 2 appear on inferior consoles, Crytek has revealed that it was all for the best, as the release of the PS3 or Xbox 360 meant the studio could invest more money into the project.

"We could not have created a game with the scope, scale, and multiplayer features of Crysis 2 if it were a PC-only title," Crytek's R&D principal graphics engineer Tiago Sousa told Digital Foundry.

He went on to highlight that even if the studio wanted to push the game's new CryEngine 3 to its limits on the PC, it was much more advantageous to release it on consoles as well.

"The PC market just does not support that cost of development, but going multi-platform does. If making a game that is bigger, better, more stable, performs better across a wider range of hardware, provides a continued visual benchmark for PC gaming, and more fun with a huge single-player and multiplayer offering is considered selling out, that seems like a really odd application of the phrase. The decision to go multi-platform has allowed us to bring a better game to everyone, which has been our goal all along."

Sousa admitted that the undertaking was the studio's "biggest challenge ever," with lots of optimizing needed so that Crysis 2 would run smooth on consoles, but, in the end, seeing as how sales were dominated by the Xbox 360 and PS3 versions of the game in front of the PC one, the decision was fortunate one.

PC gamers shouldn't feel worried, as Crytek revealed recently that a comprehensive patch for the game will be released, which will add more graphics options and support for DirectX 11 software, in order to really showcase the game's stunning technology.

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READER COMMENTS:


Comment #1 by: Xessive on 19 Apr 2011, 08:34 UTC reply to this comment

I, for one, am not against multi-platform releases so long as the basic PC expectations are not compromised. There are certain features that PC players are accustomed to and expect to get without question e.g. graphics configuration settings etc.

It is undeniable that the console market is the cash-cow, so we can't fault a developer for making games on consoles, it is a business after all. I'm all for it, in fact I'd love them to take it step further and even establish cross-platform gameplay at some point.

The PC is a viable platform with its own unique demographic of particularly discerning players who will not settle for shoddy ports of current titles.

I'm not asking for exclusivity, just appropriation. Games for PC need to feel like they were made for PC. The irony of course is that most games made for PC include gamepad support, granting the ultimate decision of input method to the player. However, consoles do not support mouse keyboard combos for those of us who prefer the method in certain games. That's my primary reason for preferring PC as a gaming platform: options; graphics, controls, disc-free launching.


Comment #2 by: Crytek Fan on 19 Apr 2011, 09:01 UTC reply to this comment

Someone need s to check their facts.

When digital distribution is counted PC sales dominated the consoles.


Comment #3 by: Silent on 19 Apr 2011, 15:21 UTC reply to this comment

I see you still don't get it do you. Crytek programmed and ported the wrong way. The PC version seems like a Crysis Lite for the PC gamers. They should have programmed for the PC and ported a trimmed down version to the consoles so that they would be able to run it. Then everyone would be happy. DirectX 11 shouldn't be comming down the road, it should have been there from the beginning. You did sell out Crytek and ported us PC gamers a lesser piece of programming. Its definately a better game for the console people, its a worse game for the PC players. I want you guys to make a ton of money and come out with great games, just program and port the right way.

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