Alex Hutchinson, the director working on the Assassin’s Creed series at Ubisoft, acknowledges that it will be hard for gamers to connect to new character Connor as they have connected with Ezio, mainly because of the change of tones between the two games.
The developer who led the creation of Assassin’s Creed 3 tells the Official PlayStation Magazine
that he understands why Ezio has been “so iconic, he’s over-the-top, he’s funny, he’s a juicy character to dig into. We just wanted to create someone who could stand up against the other two Assassins. Yes, is a little bit more strait-laced, but it’s the story of his whole life.”
The character of Ezio was developed over three Assassin’s Creed 3
video games, which means that the developers had a lot of space to detail his ideas and to show his funnier and more light-hearted side.
The entire story of Connor is linked to just one game and one major historical event, the American Revolution, which makes it harder to introduce humor and side stories.
Despite this, Connor seems to be a hit with the fan base, with the Ubisoft director adding that, “The fact that responses have been positive – we’ve already seen cosplaying and fan art – and people seem to really have adopted him, which was really satisfying.”
The third core game in the series has been well received by both gamers and reviewers and the publisher says that it has sold more than 3.5 million units during its first week on sale.
Gamers can get Assassin’s Creed 3 on the Xbox 360 and the PlayStation 3 at the moment and PC gamers will also get it later during November.
Ubisoft is also releasing a Wii U version for the game, available on launch in all territories, which will use the GamePad to improve the player experience.