Jul 18, 2011 21:21 GMT  ·  By

The upcoming Call of Duty: Modern Warfare 3 is set to have a similar mentality with the original Modern Warfare game, Call of Duty 4, and tries to eliminate the possibility for campers to take advantage of the map layouts in the multiplayer mode of the new shooter.

The Call of Duty series has become a huge phenomenon, largely due to the top-notch multiplayer in Call of Duty 4: Modern Warfare. Since then, all past games have added new things and expanded the experience through the use of killstreaks and more.

Now, with Modern Warfare 3, Infinity Ward creative strategist Robert Bowling emphasizes that the development teams have taken a more back-to-basics approach, channeling the same mentality as with Modern Warfare 1.

Basically, Bowling says that multiplayer maps will be a bit simpler in order to eliminate camping locations, where skilled players would just wait until others appeared and kill them before they could spot him.

"It simplifies it so that the less skilled player has less to think about," Bowling told Kotaku. "What happens when you have more is that the professional guys are using that spot that is either difficult to get to. There's fewer places to hide, which discourages the camper mentality that seemed to emerge in the map design of Modern Warfare 2."

Call of Duty: Modern Warfare 3 will bring back some of the elements that made the first Modern Warfare game so popular, in order to attract many players that skipped the newer installments because of their complexity.

"Modern Warfare style is, for me, all about the high-speed, fast-paced and I'm talking in terms of smooth controls and 60-frames-per-second framerate, infantry-focused combat," Bowling continued. "It's all focused on that gun-on-gun gameplay, especially in Modern Warfare 3.

"I feel like it's something we nailed with Call of Duty 4. We moved away from it a little bit with MW2, relying heavily on air support, killstreaks, perks and stuff like that. Modern Warfare 3, very much [is] building up from that Call of Duty 4 mentality of gun-on-gun, fast-paced infantry gameplay."

Do you think Infinity Ward and Sledgehammer Games are doing the right thing by going back to basics with Call of Duty: Modern Warfare 3 or should the studios just add more features to the already solid experiences from the likes of Modern Warfare 2 or Black Ops?