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Castlevania: Dawn Of Sorrow Glitches (DS)

Take on hellish creatures and defeat the vampires again

By Andrei Dobra, Games Editor

10th of October 2008, 17:01 GMT

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Battle with monsters in this title
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Taking place a year after Aria of Sorrow, the game's protagonist - Soma Cruz - finds himself at the center of a mysterious cult's plan to resurrect their evil lord and master Dracula. To save himself and protect the lives of those he loves, Soma must infiltrate the enemy's home base, a towering replica of Dracula's castle that is teaming with monstrous creatures. Players' abilities develop as they collect items and gather experience points by defeating a multitude of gruesome enemies.

In their quest to defeat enemies, players will use original gameplay concepts that leverage Nintendo DS' touch screen technology. One example is Dawn of Sorrow's "Magic Seal" system. By using the stylus directly on the screen, players must connect a series of symbols in the proper order to unlock an enchanted opening and disperse their enemy's magic into it when they are weakened. The touch screen technology will also be used to destroy "Crystal Blocks."

This ability will allow players to access unreachable areas as well as eliminate obstacles. Nintendo DS' dual screens also allow game information to be readily displayed. During gameplay, the top screen of the Nintendo DS will display an environment map, as well as information on player status, enemy vulnerability, and acquired power-ups.

GLITCHES

Semi-immortal Succubus

Equip the Bullet-type soul Succubus and a back-stabbing weapon (for example, Cinquedia). Press Up + Y to activate Succubus. Just as Soma raises his arms, press A for a special attack. Soma will thrust forward and back, and will be surrounded by a red aura. That aura only lasts about three seconds -- work as fast as possible. Walk into an opponent and stay in his space until the aura dissipates. Three things will happen when the aura disappears: the enemy will take damage based on your INT level (but normally around 200-300 damage); you will regenerate health (just like using Succubus normally); and you can walk through enemies with taking damage (like Iron Golem, Valkyrie, etc., minus the constant MP cost). This is sometimes extremely difficult to do, but once mastered, the results are amazing. This glitch has two major flaws. You can only move sideways, with no jumping, sliding, back-dashing, "Hippogryphing", or using Souls (except Black Panther). Also, the chance of doing damage is random. Sometimes, damage is done instantly, and sometimes not at all.

Soma continual jumps

In the Mines of Judgment is a room that has a Bugbear, a Slogra, and a small ledge overlooking the room. Equip the Enchant-type soul Draghinazzo (stops flinching after taking damage) and destroy the Bugbear. Destroying Slogra is optional. Press R to activate Guardian-type soul Bat Company and fly into the ledge, just barely on the edge. Deactivate and Soma will be crouching on the ledge. Slide twice in the direction you are facing. Once you fall off, keep pressing B to jump repeatedly. This may take a few attempts, but Soma will continually jump until he touches the ground.

Here's a video of this game:


TAGS:

Castlevania | Dawn of Sorrow | Glitches | Nintendo DS | DS
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