Castlevania: Curse of Darkness is a video game developed and published by Konami Interactive. It was
developed for the PlayStation 2 console from Sony and for the Xbox from Microsoft and was published in 2005. The game is classed as an action and role playing title with a medieval and fantasy theme played from a third person perspective.
The game will allow the player to take on the role of Hector, who is a former servant of Dracula, who is still a threat. He is also a Devil Forgemaster but he wants no longer to be associated with evil and to live a normal life. The problem is that another servant of Dracula has cast a curse on Europe and that Hector is the only one who can breake it. The fact that he is a Forgemaster allows him to create familiars that can fight on his side. The familiars are able to morph into many different forms depending on the level of the player and the weapons he chooses to wield.
There are some interesting role playing elements in the game, mainly revolving around character attributes and experience. There's also a wide array of weapons that you can use, such as axes, swords, spears, knuckles and shields. The game will also offer you the chance to pick up bronze, steel and aluminum or having an extra amount of materials to create new weapons or improve existing ones.
The current combo system in the game will allow the player to easily beat up enemies and will make fights interesting.
GAMEPLAY HINTS
Crazy Armor
Steal: Galtite
Uses: Hien, Force Gloves
In its first stage, Crazy Armor will do a long-range attack where it will try to "headbutt" you. Go behind it and steal the item. You will have a decent amount of time if you dodge it close enough to its body.
Wyvern
Steal: Shortcake
Uses: HP Restore
At the beginning of the match, Wyvern will burrow its head into the ground. You must jump onto its body and stay on it while the Wyvern takes flight. You have some good time to damage it while it flies. About seven or eight seconds, steal the Shortcake from the Wyvern's neck. You will take no damage when you fall.