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Carnival Games: Mini-Golf Has Havok Physics

Like other Wii releases to come from 2K Games

By Andrei Dumitrescu, Games Editor

30th of June 2008, 06:40 GMT

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Coming soon with Havok
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2K Games, the property of Take Two Entertainment, are announcing that they are licensing the Havok physics engine, which will be used in the freshly announced Diablo III from
Blizzard, in a series of releases for the Nintendo Wii. 2K is best known for developing BioShock, one of the most surprising games of 2007, which sold over 2 million copies and spawned a sequel and a television adaptation directed by Gore Verbisnki. Few people know that they are also actively developing titles for the large base of Nintendo Wii users.

David O'Meara, who is the managing director of the Havok engine team, has stated that "Anyone who has used the Wii will recognize how important accurate movement is for the players' enjoyment of the game. Fans of Carnival Games: Mini-Golf won't be disappointed with the final results!"

The first title to feature the engine is the upcoming party game Carnival Games: Mini-Golf, a sequel to the Carnival Games. The original games have sold over 1,5 million units since launch. It is an easy to pick up and easy to play collection of casual games with a carnival theme.

The Havok physics engine is one of the most widely used pieces of middleware in game development. There are more than 200 releases that currently benefit from the real time simulation of accurate physics movement of the engine. It has been used in Halo 3, Assassin's Creed, Guitar Hero III, BioShock, World in Conflict, The Orange Box and Super Smash Bros. Brawl. The same engine has been accessed to create special effects for Harry Potter and the Order of the Phoenix, 10,000 BC, X-Men: The Last Stand, Poseidon, The Matrix, Troy and Kingdom of Heaven.

The engine is expected to infuse a sense of realism in Carnival Games: Mini-Golf, giving the players a deeper experience.

TAGS:

2K Games | Take Two | Nintendo Wii | Carnival Games | Havok
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