It won't be the same as the Xbox 360 version

Jan 29, 2009 21:51 GMT  ·  By

The gaming industry is a very tough branch of entertainment, where the voice of the customers usually dictates if a game will or will not be successful. Word of mouth is a very important thing these days so both game developers and publishers are desperately trying to create a great image for their own products.

Such is the case now with Capcom, which has decided to defend the Nintendo Wii version of the popular Xbox 360 zombie shooter Dead Rising. The Wii version, entitled Dead Rising: Chop Till You Drop, promised to deliver a more casual-oriented experience, and use the Wii Remote in order to control the actions of the main character of the game, Frank West. But despite the fact that the game promised to keep the main aspects of the original game the same, it would be severely impacted by the modest hardware capabilities of the Wii, and the graphics and number of enemies displayed at the same time on screen would suffer from that.

This led to a pretty negative feedback from gamers, who complained that if the game didn't perform the same as the Xbox 360 version, then Capcom shouldn't even bother with it and focus on creating the sequel of the title for the next-generation consoles. Now it seems that Colin Ferris, the product marketing manager for the Japanese company, will set things straight and will answer some of the claims made by fans.

“Let's get this out of the way: Will DR:CTYD look as beautiful on the Wii as Dead Rising did on the Xbox 360? No. Will it have the same number of zombies on screen at the same time? No. Does that mean we should deny Wii gamers the joy that 360 owners had in surviving three days in a zombie-infested mall? The answer is, obviously, no. some claim that the only reason we brought Dead Rising to the Wii was to make money... You're right, we've been caught: We're guilty of being a business. In fact, as a gamer, you should want a brand that you love to be successful, because that increases the chance that we'll make more games. The games business is filled with titles that people love that simply did not make money: Viewtiful Joe. Okami. Zack and Wiki.”

Despite the very direct tone, Ferris does have a point and Capcom is doing something completely natural for a company, especially in these financially troubled times. Hopefully everything will be alright and Nintendo Wii owners will receive a great zombie-killing experience when the game appears in February.